

One of the ‘good endings’ might stretch to fifteen minutes at a push, and that’s only if you tease out every conversation tree.

From the beginning to one of its endings – along one of its windiest of paths – you only have ten minutes of gameplay here. That wouldn’t be possible without the constant agency it puts in your hands, as you can react to each situation in outlandish ways, just to see how the citizens of Innsmouth react.Īs you might expect from a game that offers so much choice, The Innsmouth Case is extremely short (as the crow flies). But you can join in with tentacle orgies, interstellar body-swaps and some sexual shenanigans with grannies (Innsmouth seems to have a fetish in this area), which are all as unexpected as they are fabulous. That might be a surprise to Lovecraft fans, as he wasn’t often the cheerful sort. It’s where The Innsmouth Case flourishes: the game is filthy, and relishes putting you in situations that are 18-rated and – frankly – hilarious. It releases the pressure of finding ‘the correct’ path through the game, and you can just enjoy all of the weird and wonderful endings at play here. Scribble that down: it’s essential.īut once you understand that The Innsmouth Case is a spiderweb with a spider at almost every corner, you can find some joy.
#The innsmouth case game series
We spent far too long bashing our heads against a series of dead ends like a bee against a window, when all we needed to do was find another chapter and start from there.

You can bug out of the game at any point and return to a title screen where you can hop to any location. The other key to enjoying The Innsmouth Case is also not tutorialised. Once you’ve got your head around this model, you can start finding scraps of enjoyment as you fill out your Death Book. Sometimes, EVERY option will lead to death. You will die and die lots in The Innsmouth Case, and it will often be arbitrary. It doesn’t make this clear from the start – it doesn’t teach you a few vital things, to be fair, which we’ll mention later – but it’s imperative that you get in the mindset. You’re given so much choice, because The Innsmouth Case wants you to fill up a collection of endings. And so we come back to the opening caveat.
